@startuml
sprite $iso [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
00000001AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA10000000
0000001EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE1000000
000000AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA000000
000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE000000
000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF8FFFF000000
000000FFFFFFFFF000FFFFFFFFFFFFFFFFFF70FFFF000000
000000FFFFFFFFF000FFFFFFFFFFFFFFFFF700FFFF000000
000000FFFFFFFFF000FFFFFFFFFFFFFFFF7000FFFF000000
000000FFFFFFFFF000FFFFFFFFFFFFFFF70000FFFF000000
000000FFFFF00000000000FFFFFFFFFF700000FFFF000000
000000FFFFF00000000000FFFFFFFFF7000000FFFF000000
000000FFFFF00000000000FFFFFFFF70000000FFFF000000
000000FFFFFFFFF000FFFFFFFFFFF700000000FFFF000000
000000FFFFFFFFF000FFFFFFFFFF7000000000FFFF000000
000000FFFFFFFFF000FFFFFFFFF70000000000FFFF000000
000000FFFFFFFFF000FFFFFFFF700000000000FFFF000000
000000FFFFFFFFFFFFFFFFFFF7000000000000FFFF000000
000000FFFFFFFFFFFFFFFFFF70000000000000FFFF000000
000000FFFFFFFFFFFFFFFFF700000000000000FFFF000000
000000FFFFFFFFFFFFFFFF7000000000000000FFFF000000
000000FFFFFFFFFFFFFFF70000000000000000FFFF000000
000000FFFFFFFFFFFFFF700000000000000000FFFF000000
000000FFFFFFFFFFFFF7000000000000000000FFFF000000
000000FFFFFFFFFFFF70000000000000000000FFFF000000
000000FFFFFFFFFFF700000000000000000000FFFF000000
000000FFFFFFFFFF70000000FFFFFFFFFF0000FFFF000000
000000FFFFFFFFF700000000FFFFFFFFFF0000FFFF000000
000000FFFFFFFF7000000000FFFFFFFFFF0000FFFF000000
000000FFFFFFF7000000000000000000000000FFFF000000
000000FFFFFF70000000000000000000000000FFFF000000
000000FFFFF700000000000000000000000000FFFF000000
000000FFFF7000000000000000000000000000FFFF000000
000000EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE000000
000000AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA000000
0000001EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE1000000
00000001AEFFFFFFFFFFFFFFFFFFFFFFFFFFFFEA10000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define MATERIAL_ISO(_alias) ENTITY(rectangle,black,iso,_alias,MATERIAL ISO)
!define MATERIAL_ISO(_alias, _label) ENTITY(rectangle,black,iso,_label, _alias,MATERIAL ISO)
!define MATERIAL_ISO(_alias, _label, _shape) ENTITY(_shape,black,iso,_label, _alias,MATERIAL ISO)
!define MATERIAL_ISO(_alias, _label, _shape, _color) ENTITY(_shape,_color,iso,_label, _alias,MATERIAL ISO)
skinparam folderBackgroundColor<<MATERIAL ISO>> White
@enduml